So now I'm slip-streaming with the fishes, diving down and exploring great caverns, hanging onto dolphins and even onto the mighty whales of the deep.
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Ok so, ABZU is made by the same guy who did Journey and Flower, only this is the underwater version, so you can expect - and welcome - the same sort of format and magic. Any tiresome difficulty level or story aspects are sort of side-lined for a more direct, accessible experience. There's something to do with a lost underwater civilisation, a re-connection with the sea-life and a whole lot of dangerous triangles.
What's great though is the way the strengths of those former titles have been elevated or continued here: the sense of space, the quantity of avatar control and the slip-streaming scenes are back, longer and just as thrilling.
A superb family game. Includes an interesting Meditation setting (hidden in the levels) for re-visiting the undersea settings, learning about the correctly-modeled aquatic life and admiring the details. A nice feature now that these games are getting so pretty. It would all make for a great Virtual Reality experience too.
Desert and walking experience (tick)
Magical Seeds and wind experience (tick)
Underwater experience (tick)
What's next... Jungle? Save the Rainforest?
And might I suggest... bring back the multiplayer elements again, or as an additional feature.
Read about the game on Wikipedia
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